Home > News > PR NEWS > The Digital Design and Innovation program conducted a field trip to Samut Songkhram to impart knowledge of Thai art and culture, inspiring and developing creative skills among young people.
The Digital Design and Innovation program conducted a field trip to Samut Songkhram to impart knowledge of Thai art and culture, inspiring and developing creative skills among young people.

ผู้ดูแลเว็บ คณะศิลปกรรมศาสตร์
2026-08-17 12:11:52


On March 5-6, 2026, the Digital Design and Innovation program, Faculty of Fine Arts, Suan Sunandha Rajabhat University, brought first- to third-year students to Wat Bang Sakae Lom Prachanukul School in Samut Songkhram Province. This was part of the project to learn about Thai art, local culture, and develop skills in creating artwork and digital innovation, providing a learning space for youth through art and creative processes.
The project aimed to apply knowledge in art, design, and digital innovation to the local cultural context and wisdom. Students learned from a real-world setting and participated in designing activities, sharing knowledge, and creating works with students, promoting knowledge exchange among students, teachers, and youth.
Following the training, students gained knowledge and experience in learning about Thai art, local culture, and creating works through hands-on practice. This resulted in the development of creative thinking, design skills, collaboration, and the application of knowledge in art and digital innovation to real-world situations. Furthermore, students had the opportunity to learn about and experience diverse forms of art, which helped inspire and stimulate their interest in art.
This initiative created a learning space and facilitated knowledge exchange between the university, educational institutions, and the community, promoting appreciation and awareness of the importance of local art and culture among youth. At the same time, students developed professional skills and work experience with the community, which can be further developed in their studies and future careers. It also serves as a starting point for building collaborative networks that can expand knowledge in art, design, and digital innovation to continuously and sustainably develop youth and the community.
This initiative aligns with SDG 4: Quality education, promoting experiential learning and developing creative thinking skills; SDG 10: Reducing inequality, supporting opportunities for youth in the area to access knowledge in art, design, and digital innovation through out-of-classroom learning; SDG 11: Sustainable cities and communities, promoting the appreciation and preservation of local arts, culture, and identity; and SDG 17: Partnerships for sustainable development, through collaboration between universities, educational institutions, students, teachers, schoolchildren, and the community to jointly develop learning processes and create continuous benefits for the area.







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